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AI Insights · Timothy · April 2022

Top 5 Shoot'em Up Games Performance in Poland - Q1 2022

Explore the performance trends of the top 5 Shoot'em Up games on a unified platform in Poland during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Shoot'em Up Games Performance in Poland - Q1 2022

The first quarter of 2022 saw notable trends in the performance of the top 5 Shoot'em Up games in Poland. The data, sourced from Sensor Tower, highlights the weekly downloads, revenue, and active users for each game, providing a comprehensive overview of their market presence.

1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a fluctuating revenue trend, peaking at around $2.5K in the last week of December and ending the quarter at approximately $1.8K. Weekly downloads varied, reaching a high of 20.2K in late December before stabilizing around 15K by the end of March. The game's active users showed a slight decline from 69.4K to 57.7K over the quarter.

Galaxy Attack: Space Shooter by RocketAds Ltd saw its weekly revenue peak at about $1.5K at the end of January, but it dropped to $1.3K by the end of March. Downloads were relatively steady, peaking at 5.7K in late January and decreasing to 3.5K by the end of March. Active users fluctuated but remained around 20K, ending the quarter at 19.6K.

Galaxiga - Classic 80s Arcade from ONESOFT GLOBAL PTE. LTD. had a modest revenue, peaking at around $359 at the end of January, and ending the quarter slightly lower at $233. Downloads were more dynamic, peaking at 6.7K in the last week of March. Active users grew from 6.5K to 10.8K over the quarter.

Fire Hero 2D: Space Shooter by AI Games FZ had minimal revenue, with a peak of only $12 in late December. However, downloads showed a positive trend, increasing from 2.2K in late December to 5.4K by the end of March. Active users also rose significantly from 7.5K to 14K over the same period.

Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. experienced a revenue peak of about $1.9K in late March. Downloads fluctuated, with a high of 5K in mid-January and ending the quarter at 4.3K. Active users saw an overall increase from 28.2K to 30.9K.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022